Joshua Boughton is an up-and-coming 3-D rigging artist working to provide efficient and effective character and creature rigs to ensure ensure an animator's success in the production pipeline. He works to improve his own rigs looking for any ways to improve ease of use or to improve flexibility for the animator to get the pose they are looking for with his rigs. When presented with a technical problem, he can become very passionate about solving it. Be it through extensive research into the issue, or through trial and error until a permanent solution is met or a workaround is developed until then.
He is passionate about entertainment media and seeks to help produce work that will be enjoyed by many in order to make their lives a little more enjoyable than before they had experienced it. The world can be rough at times and he seeks to alleviate a bit of it with whatever means he can through his work.